Geek Bazaar


BMW GINA Light Visionary Model

Posted in physics, virtual by Donald on the June 11th, 2008

“Context over dogma” as BMW like to put it …

Loading...

The future of Tennis

Posted in virtual by giga on the June 11th, 2008

Lacoste’s ad for Roland Garros 2008 & 75th anniversary celebration:

Loading...

I <3 futuristic visor.

tracking your eyes

Posted in neat hacks, virtual by sandro on the June 5th, 2008
Loading...

“Virtual Worlds, Real Exploits”

Posted in neat hacks, virtual by sandro on the June 2nd, 2008

The presentation at Shmoocon:
“Virtual Worlds, Real Exploits”

Towel Day - 2008

Posted in art or lack of, comic, the net, travel, virtual by miro on the May 23rd, 2008

TowelDay

What do I do?
: Carry your towel with you throughout the day to show your participation and mourning.
When do I do it?
: May 25th.
Where do I do it?
: Everywhere.
Why a towel?
: Read here.

penis envy

Posted in comic, software, virtual by Donald on the May 19th, 2008

Super Pii Pii Brothers of Japan have breached the gender barrier by introducing a new video game that allows anyone to strap on and control a never ending stream of urine with your Wii remote control.

Loading...

Confused whether you’re gonna get a Wii or PS3? This will help you decide

Loading...

DefCon CTF 2008

Posted in fraud, neat hacks, software, the net, virtual by miro on the May 15th, 2008

undefined
Deputy Director of Homeland Security, Dr. Kenneth Shoto today announces a
call to cyber-ninjas everywhere to sign up for his annual fight-to-the-death
qualifying competition for the Defcon Capture the Flag (CtF) contest. The
qualifying competition will start at 10PM on Friday, May 30th and end at
10PM on Sunday, June 1st.

More here… http://kenshoto.com/

easports.com/facebreakers

Posted in software, virtual by Donald on the May 1st, 2008

The sort of thing I really feel like playing atm !

Facebreakers

mapjack

Posted in google, travel, virtual by Donald on the April 22nd, 2008

I’ve seen something like this done with a particular dome camera - pretty cool stuff - showing off a new level of mapping technology

http://www.mapjack.com/

Using a webcam as an interface to SecondLife

Posted in virtual by sandro on the April 12th, 2008
Loading...

Quake3 on the iPhone!

Posted in gear, neat hacks, virtual by miro on the April 7th, 2008
Loading...

More here.

The Second Life client on Samsung’s mobile handsets is compatible with Windows Mobile devices

Posted in virtual by spacer on the April 2nd, 2008

http://aving.net/usa/news/default.asp?mode=read&c_num=80564&C_Code=01&SP_Num=151

Iam thinking to sell my land in SL.. and wait till they implement more features to make it true 3DWeb:(

btw www.troopers08.org will have pres. about:Hacking Second Life(TM)-Michael Thumann  in Munich 23-24.April 08

Another Crash

Posted in comic, fraud, money money money, the net, virtual by miro on the March 24th, 2008
Loading...

http://0×000000.com/index.php?i=532

The Pirates Dilemma

Posted in fraud, software, the net, virtual by miro on the March 16th, 2008
Loading...

http://torrentfreak.com/the-pirates-dilemma-080314/

Second Life now capable of rendering HTML from your web server.

Posted in software, virtual by spacer on the March 7th, 2008

From this version (release candidate)

you can integrate web browser/html into this 3d world.

Sample from my land:

It still has its limitation but integration has been started!

Lets hope missing 2D(html) in 3D(SL) world will be done right.

designing for multiple cores

Posted in software, virtual by spacer on the November 29th, 2007

Title: Software and the concurrency revolution:  designing for multiple cores

Date: Monday, December 3, 2007

Time: 8:00 AM-11:00 AM PT/11:00 AM-2:00 PM ET

Location: Dr Dobbs Island, Second Life (Adjourning later to Intel Software Network island)

SLURL: http://slurl.com/secondlife/Dr%20Dobbs%20Island/251/122/25

Centerpiece of this half-day event will be a virtual Town Hall, hosted by Dr. Dobb’s Editorial Director Jonathan Erickson, featuring Herb Sutter (Architect, Microsoft, and chair of the ISO C++ Standards committee) and James Reinders (Chief Evangelist and Threading Guru for Intel Software Products) on key issues and requirements for achieving the promise of parallelization. Preceding the Town Hall, Tim Mattson (Intel Principal Engineer, Designer of the 80 Core test chip parallel application and one of the creators of Open MP) will give a brief introduction on how Intel is managing the transition to a multi-core world. All experts will be available for Q&A, and look forward to answering your questions. Tours of Intel’s islands will follow the presentations.

Please note: REGISTRATION IS MANDATORY FOR THIS SPECIAL EVENT. Direct recipients of this notice are already registered and need do nothing further. Please arrive on Dr Dobbs Island at the appointed time, using the avatar name with which you registered. IF YOU FORWARD THIS LETTER, please advise recipients to register at: http://www.life20.net/intel1reg.php

pedophile’s secondlife?

Posted in virtual by sandro on the November 14th, 2007

covered by cnn daily news .. exclusive geekbazaar rip. users dressed as children. moral implications? illegal?

Loading...

anti SPYWARE on SL

Posted in virtual by spacer on the November 7th, 2007

this device simply has a list of existing spying objects comparable to virus executables names 20y ago

From Slexchange

Its first device on SL which i can compare to “antivirus” on second life so i took note

Now I am looking forward to see first morphing spy tools ;)

The history and future of WinDoze

Posted in gear, neat hacks, software, virtual by miro on the October 19th, 2007
Loading...

More here.

See your real life as you see your avatar

Posted in virtual by spacer on the October 18th, 2007

Avatar Machine /

The virtual communities created by online games have provided us with a new medium for social interaction and communication. Avatar Machine is a system which replicates the aesthetics and visuals of third person gaming, allowing the user to view themselves as a virtual character in real space via a head mounted interface. The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment.

Loading...

http://www.pixelsumo.com/post/avatar-machine

Next Page »